Sunday, 22 April 2012

More Arduino X10 work

So I have now made an subversion repository available for the X10 work I have been doing as I am looking forward to returning to development and extending the libraries that it uses. Access is via the following url (hosted on EC2 servers) and all feedback is welcomed.

https://globelock.dyndns.info/svn/arduino/

Any changes can be posted back as a comment to the blog and I will incorporate them for you :)

Sunday, 4 March 2012

Scenery Generation time

Ok so its been a while since my last post but I have finally reached a
place at work where I can start to commit a bit more time back into a
few projects.

My plan is to start to look at the whole scenery generation again with
Flightgear. I wish to start using more and more shapefile data to build
scenery with.

One of the first things will be to pull the contour layers out of the
shape file and use than as they are more "organic" than what can be
achieved with SRTM data.

SRTM is ok for any North American location but down here in Oz its just
not of high enough quality. I also find that it lacks due to its grided
nature.

Tuesday, 1 November 2011

The electron has moved to "Flightgear"

Ok so its been a while and I thought I would post my current work on Flight Gear flight simulator.

I have been madly trying to get some better scenery generated around my home area of Newcastle,Australia. So currently I am using topo shape files from Geoscience Australia to produce maps along with OpenStreetMap Australia

This has proven to be very difficult as the scenery generation tools are failing around YSSY. So my next plan is to build using the road data from the shape files. This will unfortunately drop my wonderful dual highway system :(

So if you would like a copy of the Flightgear scenery then try here Aus-SE_Scenery.tar.bz2